> ## Documentation Index
> Fetch the complete documentation index at: https://docs.lettherebe.app/llms.txt
> Use this file to discover all available pages before exploring further.

# Characters

> Register a character once in LTB to lock their face, body, and wardrobe across every shot, scene, and beat in your AI-generated film project.

A Character is a person in your story. Upload one to three reference photos and LTB locks the same face and outfit into every shot that mentions them.

<Frame caption="Character detail page with reference images">
  <img src="https://mintcdn.com/lettherebe/TUzvPsRco8soDYvV/images/assets/character-page.png?fit=max&auto=format&n=TUzvPsRco8soDYvV&q=85&s=6bfdfe876c60de359476e9f53629e4ef" alt="Character detail page" width="1921" height="1059" data-path="images/assets/character-page.png" />
</Frame>

## Two ways to register

Register inline while writing, or set up Characters in advance.

<CardGroup cols={2}>
  <Card title="Inline from Scenario" icon="at-sign">
    Type `@` on any line. Pick `new character` from the autocomplete and name the person.
  </Card>

  <Card title="From the Characters tab" icon="user-plus">
    Open the Characters tab in the sidebar. Click `+ Create` to register before writing any lines.
  </Card>
</CardGroup>

<Warning>
  The autocomplete entry binds the Character to the line. Plain `@name` text typed without a selection is treated as a regular word, and shots will render a different face every time.
</Warning>

## Which photos to upload

One photo is enough to start. Three photos cover camera moves without identity drift.

| Reference     | What it locks                |
| ------------- | ---------------------------- |
| **Front**     | Face geometry and features   |
| **Side**      | Profile and hair silhouette  |
| **Full body** | Build, posture, and wardrobe |

Upload one to three references per Character. Add or replace them later from the detail page.

## How references flow into shots

When a beat mentions a Character with `@name`, the registered references are passed into the image model along with the scene background. No prompt rewriting needed — the link travels with the line through Image and Video stages.

<Note>
  A Character can hold multiple outfits and styles. The line you write picks which outfit applies. Manage variants from the Character detail page.
</Note>

## Characters versus Subjects and Backgrounds

Three asset types share the same goal — keeping cuts consistent — but each one registers differently.

|                       | Character        | Subject          | Background                             |
| --------------------- | ---------------- | ---------------- | -------------------------------------- |
| **What**              | A person         | A prop or object | A place                                |
| **Enters via**        | `@` autocomplete | `@` autocomplete | `/` slash menu                         |
| **References needed** | 1–3 photos       | 1 photo          | 1 reference, four views auto-generated |

## Next

<CardGroup cols={2}>
  <Card title="Subjects" icon="package" href="/assets/subjects">
    Register a recurring prop with a single reference.
  </Card>

  <Card title="Backgrounds" icon="image" href="/assets/backgrounds">
    Register a place. Four camera angles generated automatically.
  </Card>
</CardGroup>
